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Extra resources for Developer's Guide to Multiplayer Games
In later chapters you will find out about ways to access it from sockets and the Internet. Although it is possible to store player information on the player’s local machine, in reality it makes much more sense to store the data on the server for many reasons. The first and most important reason is to avoid players running “hacks” on their computer to change their character data in the game or even backing the data up to another file. If the data is stored on the server, it makes it impossible for the player to run a local game hack that will modify the character data.
If everything has gone according to plan, the names should be in exactly the opposite order from ascending ordering. Figure 2-31 shows the expected output from the console. Chapter 2 / Internet-Based Database Systems 37 Figure 2-31 The final part to ordering is ordering multiple fields at once. For example, if we were to order the experience field, we can see that two of the experience values are 500; therefore, the order will be based on the order they are stored in the table. Let’s say now that we want to order the table by the player’s experience level, but if the experience level is the same as another, we wish to order the table by the player’s x position.
Figure 2-40 Finally, we will cover how to delete all the information from a table. Use this command carefully as it is not possible to restore your data once it is deleted. Note that when you delete all the information from a table, the table itself still exists; therefore, it is possible to add new information to it. To delete all the information from a table, you again use the Delete From command, but this time we do not specify any parameters. As you can see, it could be easy to unintentionally execute this command, which is why we must be careful with our use of it.