By Brian Bailey

ESL versions and their program: digital procedure point layout and Verification in Practice

Grant Martin

Brian Bailey

This publication arises from adventure the authors have received from years of labor as practitioners within the box of digital method point (ESL) layout and verification. on the center of all issues with regards to digital layout Automation (EDA), the middle factor is one among versions: what are the types used for, what should still the types include, and the way should still they be written and allotted. matters akin to version interoperability and transportability develop into critical components which can come to a decision which types and instruments are profitable and people who can't get enough traction within the to outlive.

Through a collection of actual examples taken from contemporary event, this e-book distills the cutting-edge of System-Level types and offers functional information to readers that may be placed into use. This publication is a useful instrument that may relief readers of their personal designs, lessen threat in improvement tasks, extend the scope of layout initiatives, and enhance developmental techniques and undertaking making plans.

  • Provides perception to all stages of ESL version layout and circulate for rookies, scholars, researchers, managers, and skilled and software program designers and architects;
  • Includes vast, sensible examples from commercial ESL layout flows;
  • Focuses at the versions which are the cornerstone of these flows and gives concrete examples exhibiting how they're created, how they're used and the how they get transformed.

This publication is a must have for a person wanting to appreciate the necessities of system-level types: their function, their contents, and the way they need to be created and distributed.

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Additional info for ESL Models and their Application: Electronic System Level Design and Verification in Practice

Sample text

1 Imperative Languages Most programming languages in use today are imperative languages. This is a class of languages in which statements are executed in order and modify the state of the system. The dominance of imperative languages should come as no surprise because computers themselves are imperative machines. The processor at the heart of the computer takes instructions from memory and executes them in sequence until such time as it receives an instruction that tells it to start execution from a different place.

2 Declarative Languages While imperative languages describe a set of ordered statements that are to be executed, declarative languages state what needs to be accomplished, but not the way in which it will get done. Another name for these languages is functional languages. Few successful languages have ever been created in this space, but there are some notable examples, such as Haskell and Prolog. One would think that these would be excellent languages for specifying a system, especially at the ES level where it is difficult to avoid embedding too many architectural choices in the description.

Will it use shared memory, a FIFO, or other dedicated hardware structure, or will there be a direct flow of information across wires? At the lower levels of design, decisions are still being made such as what type of adder to use, or how a state machine is going to be coded. Some people distinguish between two main categories of models, namely computational and execution. The way they separate this is roughly related to whether they contain implementation information or not. We prefer to see this as a continuum rather than as a definite split.

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